by Boarass
korxonthos wrote:
If you have spells such as whirlwind that prevent one enemy from attacking, the attack boost the enemy gains becomes irrelevant.
Nope!
korxonthos wrote:
Also, if you're going siege/range, taunt is essentially a "+2 range attack of any element" against enemies with no arcane immunity, and as such, the taunt skill is sometimes actually more powerful than Cold Swordsmanship and Hot Swordsmanship.
Aaaaand nope. :D
Those both violate the rules pretty hardcore, Zen. Though to be fair, if Taunt did work that way, then I'd agree with you 100% that it's a good skill. Brokenly good, as a matter of fact. ;)