Reply: Mage Knight Board Game: The Lost Legion:: Strategy:: Re: Plundering...
by DulkalBigL16 wrote:Oh really? So plundering allows you to just draw two cards as opposed to increasing your hand limit then? I must have missed that. I'll have to reread that in the rulebook....
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Destroying...
by kysmart I would go with the literal reading. So, you couldn't do one option twice. If it would let you play the same one twice, it would say play the top part of the card twice instead of how it is...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Strategy:: Re: Plundering...
by kysmart It's the same thing as the Meditation skill every one of them have except instead of possibly getting a reward you lose one reputation. I've never even thought of doing this in a Volkare...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Destroying...
by DaviddesJ Choose two means choose two, seems plenty clear to me.
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Destroying...
by jscivDaviddesJ wrote:Choose two means choose two, seems plenty clear to me.Thanks for the opinion. If it had seemed pretty clear to us I wouldn't have posted the question.
View ArticleThread: Mage Knight Board Game: The Lost Legion:: General:: Spell Forge: A...
by ripptor I love crystals.Using a card to get a crystal for free? Awesome!Powering a card to get two mixed color crystals? Awesome!Using a card to turn a blue crystal into two mixed colors?...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Destroying...
by Shemar I have to side with David in this one. I cannot see any language leap that would allow "Choose two of the options" to be interpreted as "choose one option twice".I understand that many people...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Spell Forge: A...
by QBert80 Remind me again how the spell offer becomes empty? I agree Spell Forge is weaker than average. For crystal generation, I prefer Decompose or Blood Ritual. However, it's actually fairly...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Destroying...
by jscivShemar wrote:I have to side with David in this one. I cannot see any language leap that would allow "Choose two of the options" to be interpreted as "choose one option twice".There are no...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Destroying...
by polychrotid I interpret it as having to choose two different options, FWIW.
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: So how many mana...
by jsciv Any time you need to roll a die for any reason, you could just place a mana token on the source and remove a matching die of that color, roll the die (and put a mana token on Volkare if he was...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Destroying...
by DsnowMan Does it help that in the mathematical sense, the 'choose' function specifies that you choose without replacement (i.e. you must choose two different options)?
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Spell Forge: A...
by DsnowMan Apparently the OP plays with enough players in a co-op game that they have cleared out the Spell Offer. Ouch.
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Spell Forge: A...
by QBert80DsnowMan wrote:Apparently the OP plays with enough players in a co-op game that they have cleared out the Spell Offer. Ouch. But cards that slide off the card row go to the bottom of the...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Spell Forge: A...
by DaviddesJ It's 24 spells if they are playing with the expansion (and otherwise they wouldn't have Spell Forge in play). I wouldn't say that's not possible, though. There's lots of manipulation...
View ArticleThread: Mage Knight Board Game: The Lost Legion:: Rules:: Maximal Effect +...
by delewobmesid If I block two enemy units then play basic Maximal Effect throwing away Counterattack is this the correct result?attack 6 + 6x2 = 18Basic Maximal EffectWhen you play this, play another...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Spell Forge: A...
by QBert80DaviddesJ wrote:It's 24 spells if they are playing with the expansion (and otherwise they wouldn't have Spell Forge in play). I wouldn't say that's not possible, though. There's lots of...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Maximal Effect +...
by QBert80 Seems like you would get Attack 18, since the basic effect would give you Attack 6, and you are playing it three times. Counterattack is ridiculously strong.
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Spell Forge: A...
by DulkalQBert80 wrote:DsnowMan wrote:Apparently the OP plays with enough players in a co-op game that they have cleared out the Spell Offer. Ouch. But cards that slide off the card row go to the...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Maximal Effect +...
by DulkalQBert80 wrote:Seems like you would get Attack 18, since the basic effect would give you Attack 6, and you are playing it three times. Counterattack is ridiculously strong.In this particular...
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