Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Several...
by FiniteEffects Increasing Your Hand LimitThere are some effects that increase your Hand limit āwhendrawing cards next timeā. This applies to drawing cards duringyour End of Turn phase, or, when...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Several...
by DulkalFinite wrote:If I had to guess I would say that you spend the benefit whether or not you have cards to draw - other opinions?Agreed. The way I read the rulebook, the only time where you get to...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Sorcerer and...
by Faso74it The added problem with Sorcerers is that the abilities are preceded by a "ranged attack" symbol (bow).I wonder if you can use the sorceres's green ability* in the attack phase of combat.*...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Sorcerer and...
by fragfisch Since you can normally use ranged attacks in the regular attack phase just fine, why shouldn't this be the case for the sorcerers? You simply lose the benefit of hitting first, but it can...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Sorcerer and...
by Faso74it Yes, I know.What troubled me is the "ranged attack" symbol. There used to be no symbols in the base game; the expansion added them, and I thought it might imply that that power can only be...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Sorcerer and...
by fragfisch I think the symbol means the power can be used whenever ranged attacks can be used - that is, in the range attack phase and in the regular attack phase.There are symbols on units in the...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Strategy:: Re: Can't Beat...
by jsciv So with a level 14 Volkare, you're facing 5 elite units and 6 non-elite units. A joint attack is almost certainly needed, and that's one of the tricks of the Quest scenario: you have to...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Vassal?
by SeppelBenkyo wrote:If you aren't on the mailing list already and you own the expansion just geekmail me your e-mail address.It's really great what you're doing with this module! :kiss:Only one thing...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Packaging the...
by isthar I got everything in the original box: read the caption for details. The things you'd need are these cool parallelogram-ish usb key boxes I have access to, and some petri dishes from a lab...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Different...
by isthar FWIW I got the expansion recently... and I notice no difference at all! My base was bought recently, so I guess "third edition"
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Different...
by LunarSoundDesignisthar wrote:FWIW I got the expansion recently... and I notice no difference at all! My base was bought recently, so I guess "third edition"Were any of your cards off center, mainly...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Vassal?
by Benkyo The Dummy has been moved to the Volkare window, as the same set of tactic cards are used by one or the other.
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare's...
by isthar From my plays entry:Summary: Volkare's Return, Win, Daring/Fair as Goldyx, score 136 (or 196 see below)Volkare's Return, Epic, VictorySoloCombat level DaringRace Level FairPlayed GoldyxFinal...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Packaging the...
by debawv I don't like cutting the insert but I don't mind taking it out all together. So I did this which I got from OP but just used one tackle box, with sleeved cards:
View ArticleThread: Mage Knight Board Game: The Lost Legion:: General:: You never get to...
by Wretched Git I love playing Volkare's Return solo. But the tile allotment in that scenario seems skimpy. You've only explored what seems like a small amount of terrain before you're forced to reveal...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: You never get...
by isthar I wonder, since there really is just one core tile... what if you just mixed the core tile in with all the other countryside ones? Of course the trick there, is that the moment the core tile...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: You never get...
by Wretched Git"what if you just mixed the core tile in with all the other countryside ones?"That's a good idea, although I did forget about the elite units, which would give the player an advantage....
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: You never get...
by tom2013 What I do is I add another Core Tile besides the one with the city, so there“s 2 core tiles, either Volkare reveals it or myself, I get the bonus for that new core tile. I actually find a...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: You never get...
by butsam How about adding 1 core tile but removing 1 grasslands tile? Prep time is the same, and gold unit advantage isn't quite so dramatic.
View Article