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Reply: Mage Knight Board Game: The Lost Legion:: General:: Re: More...

by WarbearWarbear wrote:Today we've played a "modified" Full Campaign: We added two more cities (i.e. we played with all four cities) and an additional brown non-city-tile. The first two revealed...

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Reply: Mage Knight Board Game: The Lost Legion:: General:: Re: More...

by DaviddesJWarbear wrote:So far we've played three 2-player-games with these rules changes, and they all worked very well - tight result, no problems.These rules worked fairly well for us, too, but we...

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Reply: Mage Knight Board Game: The Lost Legion:: Reviews:: Re: La expansión...

by FremenStone Dwarf wrote:Fremen wrote:Vlaada Chvatil es un genio. Sus diseños son totalmente distintos a los de cualquier diseñador y ninguno de sus diseños es igual a otro. Mage Knight, Galaxy...

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Reply: Mage Knight Board Game: The Lost Legion:: General:: Re: More...

by WarbearDaviddesJ wrote:Warbear wrote:So far we've played three 2-player-games with these rules changes, and they all worked very well - tight result, no problems.These rules worked fairly well for...

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Reply: Mage Knight Board Game: The Lost Legion:: General:: Re: More...

by DaviddesJWarbear wrote:Just increase the city levels, and it probably will work for you even better ... ;)I don't think making the city levels higher would be better for me. My problem with...

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Thread: Mage Knight Board Game: The Lost Legion:: Rules:: Leadership + Utem...

by delewobmesid Utem Guardsmen have block 4, double that vs an attack with swiftnessLeadership can add 3 to the block value; it the total block against an enemy with swiftnessA) (4x2)+3 = 11B) (4+3)x2...

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Leadership +...

by DaviddesJ As Vlaada says in your link, you don't double the Block value, you do count it twice. A subtle but sometimes important distinction.Utem Guardsmen generate 4 points of block that count...

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Leadership +...

by Benkyo B is correct.Any modifications to block modify the block, not the block value at the moment it is applied vs. a swift attack.Vlaada's clarification (and the intent behind the pre-expansion...

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Thread: Mage Knight Board Game: The Lost Legion:: Rules:: Move before taking...

by adjacentbeastman hi!now this is a quote of the rulebook:You are allowed to play move and influence effectsanytime during your turn (i.e. anytime when you areallowed to play special effects).because...

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Move before...

by Warbearadjacentbeastman wrote:because I can play any special action befor I dicide to rest, does this means I can now move befor I rest or can I just play the effect of a movement card without...

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Move before...

by adjacentbeastman so I guess this means that I can play movement cards but cannot move?

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Move before...

by Jack Spirio Yeah, Maybe you need them for a special action (not that there is one in the game yet, but could be somewhen)

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Move before...

by Warbearadjacentbeastman wrote:so I guess this means that I can play movement cards but cannot move?edit: yes... why notNo, you cannot. During Resting, you cannot play any cards, you just can discard...

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: How do you play...

by vonklaudepabula wrote:The card has 30 words. Your analysis 4 pages of this thread...Opposed elements is one of the great pillar mechanics of games. It appears in works from Magic the Gathering to...

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Move before...

by Taerinshar Just a quick note here: resting doesn't forbid you from playing cards at all, it just stops you from Moving, Fighting or Interacting on your turn. You can still play cards from your hand...

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Move before...

by adjacentbeastmanTaerinshar wrote:Just a quick note here: resting doesn't forbid you from playing cards at all, it just stops you from Moving, Fighting or Interacting on your turn. You can still play...

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Move before...

by prograftTaerinshar wrote:Just a quick note here: resting doesn't forbid you from playing cards at all, it just stops you from Moving, Fighting or Interacting on your turn...The Turn Sequence...

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Move before...

by Seppelprograft wrote:Special and healing effects, as show in the diagram, can be played any time within your turn thus legal in a rest turn as well.hmmm - if you strictly follow the diagram its not...

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Move before...

by TrevinSeppel wrote:prograft wrote:Special and healing effects, as show in the diagram, can be played any time within your turn thus legal in a rest turn as well.hmmm - if you strictly follow the...

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Reply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Move before...

by WarbearTaerinshar wrote:Just a quick note here: resting doesn't forbid you from playing cards at all, it just stops you from Moving, Fighting or Interacting on your turn. You can still play cards...

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