Reply: Mage Knight Board Game: The Lost Legion:: General:: Re: Great Combos...
by delewobmesid The stronger effect of the banner of protection can turn a knock out into zero wounds. could even be used proactively (aka before the final city assault) if you have enough range/siege...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare...
by Vietbtran I feel very immersed when I play the volkare scenarios. I never really thought of any gamey mechanics like trying to calculate odds of when he moves and when he might strike me. I just...
View ArticleThread: Mage Knight Board Game: The Lost Legion:: Play By Forum:: PBF #LL01 -...
by ripptor Coming Soon!
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Variants:: Re: Volkare's...
by ripptorpabula wrote:Volkare's scenario seems good solo, but as a co-op game, we use one player as a wound soaker while the other player/-s kill some of his army.Playing this way makes the game easy...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Variants:: Re: Volkare's...
by stybba00pabula wrote:Volkare's scenario seems good solo, but as a co-op game, we use one player as a wound soaker while the other player/-s kill some of his army.Playing this way makes the game easy...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare...
by viper34j Mark and Viet, you both leave out the main "gamey" element in your counter points, the last tile flip. This mechanic encourages you to have Volkare reveal the second-to-last tile on one...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare...
by dcorban Some of you, Mark in particular, are clearly viewing this from a solo perspective. The solo game is not very enjoyable for me, mainly due to the lack of "story" I feel while sitting alone at...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare...
by mvkwasny Matt, what you call gamey, I call strategy. Planning ahead, luring my powerful enemy into false moves, using my reconnaissance ability to know where the city is - all of this makes me feel...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare...
by mvkwasny Daniel, true, I pretty much only play the game solo. But fortunately for me, the solo adventure takes on a very good "feel." But everyone has their own viewpoints on that! I don't choose to...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: Rules:: Re: Cure/Disease...
by dimsumboy Or they could just officially tell us what they wanted disease todo instead of us all hypothesizing lol
View ArticleThread: Mage Knight Board Game: The Lost Legion:: General:: Volkare's Scoreboard
by Membury General Volkare likes to keep track of how thoroughly he was beaten. Please reply with your own scores. Volkare's Return269 [Heroic, Tight] - Membury (Arythea), michael321 (Norowas)320...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare...
by jscivDulkal wrote:The tanking concept is something that does require some getting used to before you can suspend disbelief.I do not think it is entirely the same, though. A tank character in those...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare's...
by Grudunza Return, 241, Daring/Fair (yeah, I'm a wimp), TovakAlso, my 194 against Quest should really be erased, as I played something wrong (recruited Delphana Masters when I shouldn't have been able...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Great Combos...
by MatRoc79 i had to reply, because yesterday i had a tough time with volkare sitting on a lake directly adjacent to "my" city and only drawing wounds until the last turn of the last night, so i was...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare's...
by woodnoggin Return, 174, Daring/Fair, woodnoggin (Arythea), sonic_wrench (Tovak), Kate (Wolfhawk).First attempt, so we went with the easiest setting. It was too easy, so we'll up the difficulty for...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare...
by dcorban I enjoy the standard coop scenario because it feels like each player is playing individually with the goal of cooperative city assaults near the end. It still feels like an individual...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare...
by dcorbanmvkwasny wrote:Daniel, true, I pretty much only play the game solo. But fortunately for me, the solo adventure takes on a very good "feel." But everyone has their own viewpoints on that! I...
View ArticleSession: Mage Knight Board Game: The Lost Legion:: Volkare's Quest -...
by Membury Hey everyone. My first session reports for the expansion and sorry I don't have very thorough details on the game but I wanted to share how it went. We decided to play on the highest...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare...
by zolrac01 I wonder if randomizing the core tiles and/or not allowing Volkare to ignore the exploration rules on where country/core tiles can be placed might fix some of the gaminess? I had similar...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Volkare...
by alfonzo54dcorban wrote:alfonzo54 wrote:Why would you rather play a competitive scenario where tile placement and movement blocking are viable tactics instead of a co-op scenario where tile placement...
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